Digital Art and Design
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Name | Title | Credits | School |
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ARTI 601 | UX Design Foundations | 3 | School of Arch & Design |
This course introduces students to the fundamentals of user experience (UX) and user interface (UI) design, with an emphasis on strategy, research, personas, information architecture, usability testing, analytics, prototyping, and interactive design for effective and meaningful human-computer interaction to ensure that users are satisfied and that businesses meet their objectives. Projects focus on the structural, informational, and psychological aspects of human-centered design, as well as wireframe, asset design, and user testing. |
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ARTI 602 | Human Computer Interaction Design | 3 | School of Arch & Design |
This course will explore the interdisciplinary concept of human-computer interaction (HCI) design and new emerging technologies. The HCI design course is strategically designed to teach core concepts and techniques of augmented reality (AR) and virtual reality (VR), voice and gesture-based interaction, mobile, animations, haptic, and wearables. Students will investigate interaction design process and techniques through a hands-on prototype development and learn how to develop richer interactive user experiences. Prerequisite Course(s): Prerequisite: ARTI 601 |
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ARTI 603 | User Interface and Prototyping Design | 3 | School of Arch & Design |
UX design practice reveals the real challenges of making products that are both usable and beautiful. This course will investigate and cultivate strategies that deliver pleasurable, effective, and efficient user interface design practice. With a focus on user interface (UI) and prototyping design, students will learn the various design cycles of interface design, visual design, branding, low- and high-fidelity prototype, human interface guidelines, interaction models, the components of UI design for cross-platform and multi-device delivery, as well as web, mobile, wearables, AR, VR, voice, and kiosk executions. Prerequisite Course(s): Prerequisite: ARTI 602 |
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ARTI 604 | UX/UI Design for VR/AR/MR | 3 | School of Arch & Design |
This course introduces students to a range of VR/AR/MR experience development tools and skills. Story development, user experience, interface design and implementation are introduced within the context of creating immersive experiences. |
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ARTI 605 | Unity Design | 3 | School of Arch & Design |
This course introduces students to the game and interactive design fundamentals from concept to production and publishing of a working game. Students will gain the necessary knowledge and technical skills in preparation for the industry-recognized Unity Certification. |
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ARTI 606 | UX Research & Data Analytics | 3 | School of Arch & Design |
This course covers UX research and data analytics topics; how to move from questions, assumptions, and goals to specific research methodologies tailored to meet specific objectives. Students will learn the scientific inquiry, participant recruiting, research design, tools, and techniques to minimize and check for bias within their own research. |
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ARTI 607 | Information Architecture & Content Strategy | 3 | School of Arch & Design |
This course covers high-level conceptual thinking and real-world practical applications of information architecture and content management. Students are exposed to user and human-centered design principles and pipeline, identify personas, contexts, interaction behavior, interfaces and content inventory. |
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ARTI 608 | Advanced Research: Usability and Testing | 3 | School of Arch & Design |
This course introduces students to advanced research, user experiences and usability issues in emerging technologies. The students will examine the features and limitations of specific apps, devices, experiences, testing environments, measurements, and procedures and they will redesign new and improved versions of them. Prerequisite Course(s): Prerequisites: ARTI 601, ARTI 602 |
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ARTI 609 | Web & Mobile Development | 3 | School of Arch & Design |
This course examines technical and business aspects of the web and mobile app development. Topics such as user interface and responsive design, prototyping, performance, security, scalability, data storage, and programming languages will be explored. |
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ARTI 611 | Technology Integration, Project Management, and Life-Cycle | 3 | School of Arch & Design |
This course focuses on technology-integrated project management and the digital product life cycle. Students explore project initiation, scope management, and budgeting, with a focus on technology-driven product development, UX/UI, and usability testing. Legal considerations in digital design are covered, alongside the exploration of technology adaptation and emerging projects, reducing emphasis on traditional management aspects. Real-world scenarios are examined to highlight HR's role in team development and aligning digital design with evolving business needs. |
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ARTI 612 | Product Growth Design & In-App Tracking Metrics | 3 | School of Arch & Design |
In this course, you will learn how to design for growth. Differently from a traditional product designer, the growth designer works closely with a company's strategic team, as well as marketing and sales. Growth designers are most impactful in software products, e.g., SaaS products. |
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ARTI 613 | Technology-Centric Product and Service Design: Integrating CX and Design Thinking | 3 | School of Arch & Design |
This course delves into Technology-Centric Product and Service Design, emphasizing the integration of customer experience (CX) and design thinking in contemporary technology-driven product development. Students will explore strategies to evaluate and implement CX models, focusing on holistic customer experiences. The curriculum emphasizes the pivotal role of product designers in aligning technology, UX/UI, and physical interactions within the context of CX. Additionally, it covers needs fulfillment, aligning with business objectives, facilitating workshops, and creating innovative environments for storytelling and prototyping. |