Art (Drawing)

Name Title Credits School
ARTW 101 Design Drawing I 3 School of Arch & Design
This introductory course focuses on foundational drawing techniques for design, guiding students through perspective, figure drawing, and observational skills. Emphasis is placed on visual communication fundamentals- capturing form, light, and composition in both traditional and digital formats. Students work with still life, figures, and small object-based drawing to build a versatile skill set that will support advanced design work.

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

ARTW 151 Design Drawing II 3 School of Arch & Design
Building on the fundamentals from Design Drawing 1, this advanced course explores complex perspective, anatomy, and spatial dynamics to develop skills in representing three-dimensional subjects on two-dimensional surfaces. Students focus on storytelling, narrative-driven compositions, and creating dynamic scenes with depth and motion. The course incorporates both traditional and advanced digital techniques, encouraging exploration of immersive tools to support industry-relevant design workflows

Prerequisite Course(s): Prerequisite: ARTW 101

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

ARTW 201 Drawing III 3 School of Arch & Design
Intermediate drawing. Emphasis on form, structure, and individual expression. Projects are geared toward the preparation of independent work.

Prerequisite Course(s): Prerequisite: ARTW 151

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

ARTW 251 Drawing IV 3 School of Arch & Design
A continuation of ARTW 201.

Prerequisite Course(s): Prerequisite: ARTW 201

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

ARTW 255 Concept and Visual Storytelling 3 School of Arch & Design
An intermediate, multidiscipline course which compliments the time-based concepts presented in ARTD 155 4D Design, and prepares students for advanced coursework in all time-based media. Preproduction topics to be covered include concept development, treatment documents, character design, visual storytelling for graphic design and fine art animation, non-linear/linear storytelling, and storyboarding. The course is intended for animators, interaction and game designers, motion designers, and graphic designers. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3

Prerequisite Course(s): Prerequisite: ARTD 155

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

ARTW 265 Traditional to Digital Media 3 School of Arch & Design
Traditional to Digital Media is a course that introduces students to various processes, techniques, and methods of two-dimensional art. Students will combine traditional media like drawing and painting with digital media including photography and illustration during their artistic explorations. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3

Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3