Design Graphics
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Name | Title | Credits | School |
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DGIM 101 | Introduction to Digital Imaging | 3 | College of Arts & Sciences |
This course acts as an introduction to the concepts of Digital Imaging for TV, Film, Advertising, and the Web. Students learn to create, optimize and output various forms of imagery, and explore the potential of new media forms using the computer. The class focuses on the Internet as the main output medium, and each student creates his or her own Website. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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DGIM 110 | Digital Imaging | 3 | College of Arts & Sciences |
This course is an introduction to the concepts of Digital Imaging for TV, Film, and emerging media. Students learn to create, optimize and output various forms of imagery, and explore the potential of new media forms using the computer. This class focuses on UI/UX design as the main output medium, and each student creates his or her own Web based portfolio. Classroom Hours- Laboratory and/ or Studio Hours- Course Credits: 3-0-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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DGIM 320 | Editing II | 3 | College of Arts & Sciences |
In this course students will learn to use After Effects and other software programs to create video effects and special effects and animations. The students will learn the tools and implement them in numerous class exercises and a final creative project reflective of their abilities to plan, organize and produce. Classroom Hours- Laboratory and/ or Studio Hours- Course Credits: 3-0-3 Prerequisite Course(s): Prerequisite: TEVE 250 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |