Curriculum Requirements
Bachelor of Fine Arts in Graphic Design
General Education
Foundations | Credits: | |
FCWR 101 | Writing I: Foundations of College Composition | 3 |
Prerequisite: Prerequisite: WRIT 100 or Writing Placement Exam A course introducing students to the fundamentals of college composition. Topics include writing process, rhetorical strategies, basics of critical reading and thinking, analytical writing, and argumentative writing. This course serves as a foundation to prepare students to succeed in other academic writing contexts. Coursework includes a computer lab component. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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FCWR 151 | Writing II: Foundations of Research Writing | 3 |
Prerequisite: Prerequisite: FCWR 101 or WRIT 101 Further development of the academic writing process, critical thinking, and analytical reading skills taught in FCWR 101. Focus on academic research planning, source evaluation skills, and audience awareness leading to a documented research paper. Specific attention to academic integrity in research writing. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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FCWR 303 | Communication for Art and Design | 3 |
Prerequisite: Prerequisite: Take one course in each group: Group 1 (FCWR 101 or FCWR 111 or WRIT 101 or WRIT 111) and Group 2 (FCWR 151 or FCWR 161 or WRIT 151 or WRIT 161) Building on courses taken in their majors, students will learn and apply concepts of effective written and oral communication appropriate for careers in art, design, and architecture. In addition to forms appropriate to the business world, such as memos, letters, reports, proposals, and job application materials, students will learn strategies for writing career-specific forms such as project descriptions, design briefs, and marketing correspondence. Students will engage in both primary and secondary research, work collaboratively, and deliver oral presentations using visual aids and/or presentation software. Course work includes a computer lab component. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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Total: 9 Credits | ||
Data Literacy | Credits: | |
DATA 101 | Making Sense of a Data-Oriented Society | 3 |
This course introduces students to the power of data as applied to real-life problems in today's data-driven world. Students will learn basic statistical concepts, how to identify reliable data, and to think critically about how to extract meaning from data. The course will discuss various biases, including social biases, how they affect data gathering and analysis, and how to address these biases. The course will also address ethical and moral issues associated with statistics, data collection and visualization, and data analysis. Students will learn how to present a narrative supported by data. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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Seminars (select courses from at least three of the four areas) | Credits: | |
ICBS 3XX | Behavioral Science choice | 3 |
Please view all course descriptions: http://www.nyit.edu/courses | ||
ICLT 3XX | Literature choice | 3 |
Please view all course descriptions: http://www.nyit.edu/courses | ||
ICPH 3XX | Philosophy choice | 3 |
Please view all course descriptions: http://www.nyit.edu/courses | ||
ICSS 3XX | Social Science choice | 3 |
Please view all course descriptions: http://www.nyit.edu/courses | ||
Total: 12 Credits | ||
Students must take four seminar courses from at least three different areas of study. | ||
Mathematics | Credits: | |
MATH 115 | Introductory Concepts of Mathematics | 3 |
A course on selected topics in mathematics for students of the humanities, especially in communication arts. Topics include: graphs, matrices, elements of linear programming, finite probabilities, introduction to statistics. Applications to real-life situations are emphasized. The place of these topics in the history of mathematics is outlined. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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Sciences | Credits: | |
Any BIOL, CHEM, or PHYS course | 3 | |
Please view all course descriptions: http://www.nyit.edu/courses | ||
Any science course | 3 | |
Please view all course descriptions: http://www.nyit.edu/courses | ||
Total: 6 Credits | ||
Major Requirements
Freshman Art Foundation | Credits: | |
ARTD 102 | Design System | 3 |
Prerequisite: Prerequisites: ARTD 103 This course explores the fundamentals of three-dimensional design through structured thinking and spatial composition. Students will develop skills in form, space, and modularity, learning to create consistent, repeatable designs that function within a larger system. Drawing from principles used in design systems, the course emphasizes consistency, purpose, and spatial relationships, preparing students for advanced work in structured, multi-dimensional design. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTD 103 | Design Elements | 3 |
This course introduces the foundational elements of two-dimensional design, focusing on how line, shape, color, and texture interact to create visually impactful compositions. Students will explore principles like balance, contrast, and unity to develop cohesive designs, using both traditional and digital techniques. By examining how these elements communicate meaning, students build a versatile foundation in effective visual communication. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTW 101 | Design Drawing I | 3 |
This introductory course focuses on foundational drawing techniques for design, guiding students through perspective, figure drawing, and observational skills. Emphasis is placed on visual communication fundamentals- capturing form, light, and composition in both traditional and digital formats. Students work with still life, figures, and small object-based drawing to build a versatile skill set that will support advanced design work. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTW 151 | Design Drawing II | 3 |
Prerequisite: Prerequisite: ARTW 101 Building on the fundamentals from Design Drawing 1, this advanced course explores complex perspective, anatomy, and spatial dynamics to develop skills in representing three-dimensional subjects on two-dimensional surfaces. Students focus on storytelling, narrative-driven compositions, and creating dynamic scenes with depth and motion. The course incorporates both traditional and advanced digital techniques, encouraging exploration of immersive tools to support industry-relevant design workflows Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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Total: 12 Credits | ||
Graphic Design Sequence | Credits: | |
ARTC 201 | Digital Tools I* | 3 |
This foundational course introduces essential digital design principles and tools, guiding students in creating and manipulating digital imagery for diverse visual applications. Students will develop core skills in digital workflows, learning to translate design ideas into effective digital formats while building an adaptable digital skill set. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTC 251 | Digital Tools II* | 3 |
Prerequisite: Prerequisites: ARTC 201 This advanced course builds on foundational skills to explore industry-standard digital design practices, emphasizing complex compositions and applications like digital branding, product design, and identity development. Students will be introduced to emerging tools, including AI-driven design techniques, to enhance their workflows and expand creative possibilities. The course emphasizes precision, consistency, and audience engagement in professional digital design. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTC 301 | Motion Graphics I* | 3 |
Prerequisite: Prerequisite: ARTC 251 This course is an introduction to the fundamental techniques used in creating time-based motion graphics and animations. This course assumes a fundamental understanding of digital imaging. Particular emphasis will be placed on projects using typography, image, and narrative sequence. Students will master motion graphics and animation skills step-by-step through the development process, from storyboard to the final product, emphasizing industry best practice. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 201 | Typography I | 3 |
Prerequisite: Prerequisite: ARTC 251 This introductory course provides a comprehensive exploration of the principles of typography, including the rich history of typefaces and the origins of the alphabet. Type classifications and anatomy are examined, and essential concepts such as spacing, alignment, hierarchy, digital copy-fitting techniques, and effective type selection are mastered. Emphasis is also placed on understanding the expressive power of type, including its ability to convey mood and create an atmosphere. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 251 | Visual Identity | 3 |
Prerequisite: Prerequisite: ARTG 201 Visual Identity introduces students to the theory and practice of creating a powerful concept and developing a consistent visual language by which a company becomes recognizable. This visual language reflects a philosophy, carries out a branded look and feel of a company, and consists of a mark/logo and various supporting applications for print and online media. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 301 | Experience Design | 3 |
Prerequisite: Prerequisite: ARTG 251 Experience Design will cover practical methods of approaching design problems holistically emphasizing on the user's experience and interaction; Students will focus on storytelling, sketching, and communicating design ideas to potential users through studying personas, functionality requirements, prototyping, and creating graphic user interface design. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 302 | Typography II | 3 |
Prerequisite: Prerequisites: ARTG 201 Building on the foundational concepts of Typography I, this advanced course explores the complexities of type design and its applications. Topics include innovative typographic composition, advanced layouts, custom lettering, and the integration of type across various design contexts. Emphasis is placed on using type creatively to evoke emotion, build strong brand identity, with a focus on problem-solving and visual storytelling. The course addresses type in print, digital, interactive, and dynamic media. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 303 | Digital Illustration | 3 |
Techniques pertinent to editorial design. Advanced illustration techniques using pencil, gouache, tempera, watercolor, and magic marker. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 351 | Package Design | 3 |
Prerequisite: Prerequisite: ARTG 301 A study in two and three-dimensional package design, creating innovative and functional packaging to promote the manufactured product. Learning skills will include designs for labels, various shaped containers, and point of purchase in store counter-top display. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 352 | Publication Design | 3 |
Prerequisite: Prerequisite: ARTG 302 The design of single and double-page layouts for magazines and newspapers using typography, illustrations, photography and other design elements to enhance the layout. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 401 | Digital Advertising | 3 |
Prerequisite: Prerequisite: ARTG 351 Advertising Design will introduce students to principles of advertising. Emphasis will be given to advertising methodologies and techniques, definition of the target audience, marketing objectives and competition, copy-writing, effective communication and persuasion, principles of design and campaign development for a variety of media including posters, brochures, packaging, TV storyboards, and billboard advertising. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 404 | Information Design | 3 |
Prerequisite: Prerequisite: ARTG 251 Information Design is the discipline that deals with the gathering, analysis and visualization of data. This course explores the theoretical and practical use of graphics in structuring complex information. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 451 | Portfolio | 3 |
Prerequisite: Prerequisite: ARTG 401 This course will help the student enhance and assemble a variety of work samples acquired throughout the degree program. A resume will also be prepared. Additional objectives will include learning advertising agency procedures, preparing for the interview, working with placement agencies, and where to look for employment in the graphic design field. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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Total: 39 Credits | ||
* All computer graphics courses require department permission prior to registration. | ||
Art History | Credits: | |
ARTH 101 | Design History I | 3 |
Design History 1 explores the origins and evolution of visual communication and design from prehistory through the early modern period. Students will study foundational design movements, technologies, and cultural milestones that shaped the field, including the invention of writing, early typography, illuminated manuscripts, and the impact of the printing press. Through lectures, discussions, and projects, students will connect historical design principles to modern applications in graphic design, UX/UI, animation, and game design. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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ARTH 151 | Design History II | 3 |
Prerequisite: Prerequisites: ARTH 101 Design History 2 examines the evolution of modern and contemporary design from the Industrial Revolution to the present day. Students will explore the impact of pivotal movements such as Bauhaus, Constructivism, and Art Deco, as well as the influence of digital revolutions on design practices. Special focus is given to how these historical movements inform current trends in graphic design, UX/UI, animation, and game design. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3 |
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ARTH 201 | Art History III | 3 |
Please view all course descriptions: http://www.nyit.edu/courses | ||
Total: 9 Credits | ||
Department Electives (choose four) | Credits: | |
ARTB 300 | Academic Internship | 3 |
This course provides students with an opportunity to work in a professional environment in areas appropriate to their field of study under ongoing faculty mentorship. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 0-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 0-3-3 |
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ARTG 260 | Web Design | 3 |
Prerequisite: Prerequisite: ARTC 251 This course introduces students to design, interactive, and multimedia concepts using the Internet as a primary medium. Students will use professional web design tools to construct web pages and generate multimedia. Classroom Hours- Laboratory and/or Studio Hours- Course Credits:1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 310 | Advanced Typography | 3 |
Prerequisite: Prerequisite: ARTG 302 Advanced Typography is an in-depth examination of the powerful properties of type in the making of visual communication. Students build on existing typographic skills to integrate knowledge with form, image, sequence and narrative in historical, theoretical, and practical contexts. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 320 | Motion Graphics II | 3 |
Motion Graphics II is the subsequent course to Motion Graphics I and further explores the area of advanced motion graphics, animation, and video techniques. This course is designed to move students beyond the basics. It investigates advanced motion graphic concepts and techniques, and will build upon them in the development of more robust projects. Students will move beyond 2D animations and explore 3D cameras, lighting, compositing, tracking, keying techniques using green screen, particle effects, and character animation techniques. Further, projects will require use of compositing digital images and videos with motion graphics and animation elements for advanced storytelling ideas of narrative and non-narrative models. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 402 | Book Design | 3 |
Prerequisite: Prerequisite: ARTG 251 Planning and producing illustrated manuals and trade and textbooks for publication. In addition to designing contents, construction techniques may include the accordion fold, spiral binding, a stapled pamphlet, and a hand-sewn bound hard covered book. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTG 403 | Digital Branding | 3 |
Prerequisite: Prerequisite: ARTG 251 The course exposes students to the principles and practicalities of branding and the strategies and tactics of in-depth brand development. The course is intended for the undergraduate student who wishes to expand knowledge of the business and management aspects of branding in creative industries. Classroom Hours- Laboratory and/or Studio Hours- Course Credits:1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio H |
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ARTJ 301 | Independent Study | 3 |
The Independent Study course allows students to explore a topic of their choice and interest that is aligned to their field of study. The projects are conducted under the approval, supervision and evaluation of the faculty. This is a repeatable course. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTJ 403 | Special Topics | 3 |
Prerequisite: Prerequisite: ARTC 201 Special Topics allows students to research a specific topic that is defined by the department. This course may be repeated as course content changes. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTP 201 | Painting I | 3 |
Elements of composition as well as basic painting techniques are introduced through studio assignments. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTR 201 | Printing I | 3 |
Studio survey of the process used in designing and producing prints. Zinc plate sketching is the primary medium. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTS 201 | Sculpture I | 3 |
An introduction to sculpture utilizing a variety of natural and synthetic materials. Methods include: casting, carving and construction. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTS 251 | Sculpture II | 3 |
A continuation of ARTS 201. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTW 255 | Concept and Visual Storytelling | 3 |
Prerequisite: Prerequisite: ARTD 155 An intermediate, multidiscipline course which compliments the time-based concepts presented in ARTD 155 4D Design, and prepares students for advanced coursework in all time-based media. Preproduction topics to be covered include concept development, treatment documents, character design, visual storytelling for graphic design and fine art animation, non-linear/linear storytelling, and storyboarding. The course is intended for animators, interaction and game designers, motion designers, and graphic designers. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTW 265 | Traditional to Digital Media | 3 |
Traditional to Digital Media is a course that introduces students to various processes, techniques, and methods of two-dimensional art. Students will combine traditional media like drawing and painting with digital media including photography and illustration during their artistic explorations. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 1-3-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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ARTY 201 | Digital Photography | 3 |
Digital Photography will introduce students to the fundamentals of digital photography and image editing software. Students will explore creative and conceptual possibilities emphasizing both technical and aesthetic approaches to the medium. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3 |
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Total: 12 Credits | ||
General Electives | Credits: | |
Choose electives in consultation with advisor. | 15 | |
Please view all course descriptions: http://www.nyit.edu/courses | ||
Total Required Credits = 120 |